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Text File  |  2006-08-31  |  5.7 KB  |  155 lines

  1.  
  2. function units_tank_alien_setup()
  3.     units_setup(5,true,ENET_EFFECT_PS_SETUPSMOKE_SMALL,ENET_EFFECT_GEOMETRY_LIGHTTANKALIENSHADOW)
  4. end
  5.  
  6. function units_tank_alien_resetup()
  7.     units_setup(5,true,nil,ENET_EFFECT_GEOMETRY_LIGHTTANKALIENSHADOW)
  8. end
  9.  
  10. function units_tank_alien_select()
  11.     units_select(22,1)
  12. end
  13.  
  14. function units_tank_alien_unselect()
  15.     units_unselect()
  16. end
  17.  
  18. function units_tank_alien_selectenemy()
  19.     uniGetExecutor():addSimpleEffect(ENET_EFFECT_SELECTEDGEOMETRY_ENEMY)
  20. end
  21.  
  22. function units_tank_alien_damaged()
  23.     uniGetExecutor():applyDamage(uniGetLife())
  24. end
  25.  
  26. function units_tank_alien_highlight()
  27.     uniGetExecutor():addEffectWithRadius(ENET_EFFECT_GEOMETRY_HIGHLIGHT,15)
  28. end
  29.  
  30. function units_tank_alien_explode()
  31.     units_explode_small3_green()
  32. end
  33.  
  34. function units_tank_alien_move()
  35.     local unit = uniGetExecutor()
  36.     local sound = unit:play3DSound("lighttank_alien_move.wav",1)
  37.     local steps = {}
  38.     local i = 0;
  39.     for i = 0,1 do
  40.         steps[i] = unit:getBone(ENBT_STEPEMITTER,i):addSimpleEffect(ENET_EFFECT_DYNAMICGEOMETRY_LIGHTTANKSTEPSEMITTER)
  41.         steps[i+2] = unit:getBone(ENBT_STEPEMITTER,i):addSimpleEffect(ENET_EFFECT_PS_NEWTRACKSMOKE)
  42.     end
  43.     unit:getBone(ENBT_GUNTOWER):addRotationEffect(ENET_EFFECT_ROTATE_GUNTOWERDEFAULT,MATH_PI)
  44.     waitDeath(unit:addRotationEffect(ENET_EFFECT_ROTATE_UNIT,MATH_PI * 1.0))
  45.     waitDeath(unit:addMoveEffect(ENET_EFFECT_MOVE_LINEAR,100))
  46.     sound:destroy()
  47.     unit:play3DSound("lighttank_alien_stop.wav",0):destroy()
  48.     for i = 0,1 do
  49.         if(unit:getScale() < 1.0) then 
  50.             steps[i]:destroy()
  51.         else
  52.             steps[i]:setTransformOwner()
  53.             steps[i]:suspendedDestroy(70)
  54.         end
  55.         steps[i+2]:suspendedDestroy(1.0)
  56.     end
  57. end
  58.  
  59. function units_tank_alien_fire()
  60.     local unit = uniGetExecutor()
  61.     local gt = unit:getBone(ENBT_GUNTOWER)
  62.     local sound = gt:play3DSound("lighttank_alien_guntower_rotate.wav",1)
  63.     waitDeath(gt:addRotationEffect(ENET_EFFECT_ROTATE_GUNTOWERTOTARGET,MATH_PI,uniGetTarget()))
  64.     sound:stopSound()
  65.     local firespot = gt:getBone(ENBT_FIRE1)
  66.     waitDeath(gt:aimGun(0,MATH_PI / 3.0,uniGetTarget()))
  67.     gt:play3DSound("lighttank_alien_cannon_fire.wav",0):destroy()
  68.     local shot = firespot:addBulletEffect(ENET_EFFECT_BULLET_GREENPLAZMA)
  69.     shot:executeCommand(ENC_FIRE1)
  70.     gt:gunRecoil(0,0.2,10)
  71.     pause(0.1)
  72.     unit:addFireArrow()
  73. end
  74.  
  75. registerCommand(ENSCRIPTSET_LIGHTTANK_ALIEN,ENC_MOVE,"units_tank_alien_move")
  76. registerCommand(ENSCRIPTSET_LIGHTTANK_ALIEN,ENC_FIRE1,"units_tank_alien_fire")
  77. registerCommand(ENSCRIPTSET_LIGHTTANK_ALIEN,ENC_FIRE2,"units_tank_alien_fire")
  78. registerCommand(ENSCRIPTSET_LIGHTTANK_ALIEN,ENC_SELECT,"units_tank_alien_select")
  79. registerCommand(ENSCRIPTSET_LIGHTTANK_ALIEN,ENC_SELECTENEMY,"units_tank_alien_selectenemy")
  80. registerCommand(ENSCRIPTSET_LIGHTTANK_ALIEN,ENC_UNSELECT,"units_tank_alien_unselect")
  81. registerCommand(ENSCRIPTSET_LIGHTTANK_ALIEN,ENC_SETUP,"units_tank_alien_setup")
  82. registerCommand(ENSCRIPTSET_LIGHTTANK_ALIEN,ENC_RESETUP,"units_tank_alien_resetup")
  83. registerCommand(ENSCRIPTSET_LIGHTTANK_ALIEN,ENC_DAMAGED,"units_tank_alien_damaged")
  84. registerCommand(ENSCRIPTSET_LIGHTTANK_ALIEN,ENC_EXPLODE,"units_tank_alien_explode")
  85. registerCommand(ENSCRIPTSET_LIGHTTANK_ALIEN,ENC_HIGHLIGHT,"units_tank_alien_highlight")
  86. registerCommand(ENSCRIPTSET_LIGHTTANK_ALIEN,ENC_INSIDE,"units_inside")
  87.  
  88. -- make description of unit
  89. desc = getEffectDescriptionP(ENET_UNIT_LIGHTTANK_ALIEN)
  90. desc.ClassID = ENCLASS_MESHINSTANCE
  91. desc.EffectClassType = ENECT_GEOMETRY
  92. desc.FileName = "light_tank_alien.rmd"
  93. desc.ScriptSet = ENSCRIPTSET_LIGHTTANK_ALIEN
  94. desc.MoveType = ENMOVE_GROUNDORIENTED
  95. desc.RenderType = ENRENDERTYPE_GEOMETRY
  96. desc.Material = ENMAT_RIGIDSKINNEDMESH
  97. desc.MaterialColors = units_materialcolors_human
  98.  
  99. -- shadow
  100. desc = getEffectDescriptionP(ENET_EFFECT_GEOMETRY_LIGHTTANKALIENSHADOW)
  101. desc.ClassID = ENCLASS_MESHINSTANCE
  102. desc.EffectClassType = ENECT_GEOMETRY
  103. desc.FileName = "light_tank_alien_shadow.rmd"
  104. desc.RenderType = ENRENDERTYPE_SHADOW
  105. desc.Material = ENMAT_SHADOW
  106. desc.MaterialColors = units_materialcolors_shadow
  107.  
  108. -- register new unit to logic
  109. unitDesc = logic_getUnitDescP(15)
  110. unitDesc.group = 0
  111. unitDesc.order = 1
  112. unitDesc.unit_res_id = ENET_UNIT_LIGHTTANK_ALIEN
  113. unitDesc.unit_icon_id = "Tank_a_small_normal.dds"
  114. unitDesc.active_id = "Tank_a_small_active.dds"
  115. unitDesc.pressed_id = "Tank_a_small_pressed.dds"
  116. unitDesc.big_icon_id = "Tank_a_big_normal.dds"
  117. unitDesc.small_icon_id = "Tank_l_stats.dds"
  118. unitDesc.HP = 5
  119. unitDesc.MP = 20
  120. unitDesc.WR = 1
  121. unitDesc.min_WR = 1
  122. unitDesc.WD = 2
  123. unitDesc.WR2 = 0
  124. unitDesc.min_WR2 = 0
  125. unitDesc.WD2 = 0
  126. unitDesc.ability = 1
  127. unitDesc.transport = 0
  128. unitDesc.value = 2
  129. unitDesc.race = 1
  130. unitDesc.fire_pause = 0.6
  131. unitDesc.move_pause = 0.5
  132. unitDesc.unit_info_scale = 0.07
  133. unitDesc.scn_name = "TANKA"
  134.  
  135. ------------------------------------------------------------------------------------------------------
  136. ------------------------ effects related to unit------------------------------------------------------
  137. ------------------------------------------------------------------------------------------------------
  138.  
  139. function bullets_greenplazma_fire()
  140.     local bullet = uniGetExecutor()
  141.     bullet:setTransformOwner()
  142.     local light = bullet:addSimpleEffect(ENET_EFFECT_LIGHT_GREENPLAZMAFLY)
  143.     local track = bullet:addSimpleEffect(ENET_EFFECT_PS_GREENPLAZMAFLY)
  144.     waitDeath(bullet:addMoveEffect(ENET_EFFECT_MOVE_LINEARFLY,200,uniGetTarget()),1000)
  145.     light:destroy()
  146.     track:suspendedDestroy(1.0)
  147.     bullet:addSimpleEffect(ENET_EFFECT_LIGHT_GREENPLAZMAHIT):delayedDestroy(2.0)
  148.     bullet:addSimpleEffect(ENET_EFFECT_PS_GREENPLAZMAHIT):suspendedDestroy(2.0)
  149.     uniGetTarget():executeCommand(ENC_DAMAGED)
  150.     pause(2.0)
  151.     bullet:destroy()
  152. end
  153.  
  154. registerCommand(ENSCRIPTSET_BULLET_PLAZMASIMPLE,ENC_FIRE1,"bullets_greenplazma_fire")
  155.